After that you can see them in the Map and LaunchSite Selection list. Hidden bases are now discovered, when you come closer than 5000m.Version 1.8.1.2 for Kerbal Space Program 1.8.1 exports are now written as ,zip files and no longer as.PadSmoke: You can select your smoke type.AdvancedTextures: allow transform names with whitespace in the middle.PadSmoke: allow transform names with whitespace in the middle.Variant switching: allow transform names with whitespace in the middle
AnimateOnSunrise: Rewrote it to be less error prone.ĪdvancedTextures: you can define the color of a mesh with the _Color parameter.GrassEditor: You can convert any texture to grayscale, so some are more usefull now.Only NearGrass receives those from the FarGrass (which looks better that way) GrassColor2 : Normal Maps for each Texture are precalculated and cached unter PluginData.The GrassColor2 editor supports these changes.This is like a light version of substance painter. GrassColor2: Multicolor Blendmasks allow blending of up to four textures (including alpha channel and mix) ( for example: grass + concrete + (worn) white stripes + dirt roads).GrasColor: Normal Maps are precalculated and cached unter PluginData.support for custom launchpad smoke emitters (either Unity ParticleSystem or KSPParticleEmitter).This feature will come back when it is properbly implemented SpaceCenters are no longer focused when they are not on the Homeword.statics should be less bumpy after a scene switch.you can assign crew to stored vessels and launch them from the KSC menu.you can store vessels and the crew is recovered automatically.Version 1.8.1.15 for Kerbal Space Program 1.8.1